Whilst we were searching for Bharash, the party was led down by Teegjlimarrgg (a Cards Guard). After some success in manipulating him for our purposes, Max Stirner convinces him to go home and think about his life. The party enters the Dungeon, and see a whole bunch of Cards Cronies and “the Extractor” – a large duergar with a huge torturing halberd. Jak enters the room first, and cries out to his friend, who turns to look at him, but is struck unconscious by the Extractor.
The beginning of this somewhat lengthy battle is chaotic, to say the least. Catherine Selden, in true magicking style, creates a blizzard in the center of the room, freezing four of the cronies in the room. Max slashes several of the cronies as well, who in turn respond by attempting to kill him. Alas, Abernathy Wistershire simply reverses all of their damage with a single Majestic word, while Jak mostly putzes around. The Extractor is a fearsome opponent, constantly dazing and dominating the party in turn. The poor cronies fall quickly to Max’s blade, Catherine’s magicks, and Ben’s vicious mockery.
Merely twelve secons into battle, Catherine casts her signature Pinoning Vortex on the Extractor, taking him out of the battle for a while. More cronies fall, the attacks of our heroes slicing through them as a red-hot poker through a nudist colony. Moving into positions, the Extractor is pushed off the ledge by Ben’s taunting, and quickly surrounded by the rest of the party, who crit him into submission. And by submission, I mean death.
Another group of Cards Cronies foolishly enter into the fray and are nothing but fodder for the party. In the end, Max more or less climbs inside the Extractor and slices him from the inside out until he died. Thanks to Max’ brilliant leadership and the excellent teamwork of our four heroes, the battle is completed with little real moments of danger.
2350xp base for the party, with bonuses for kills and MVP. Kill count: Catherine 7, Max 5, Ben 4, and Jak 2.
Out of immediate danger, the party takes a breather. Although the entire battle only lasted 48 seconds, they are somewhat hurt and tired. Catherine reflects on the legality of this “Dungeon” – which, though borderline, is probably not too damning. Ben heals Bharash. After discussing politics and legality for a moment, the party comes to a decision to hold the other prisoners until they each receive a fair trial.
Bharash lets us know that he was abducted in his sleep, and not much else. He lets the party know that he is being held there by some ritual, and that some components are needed to cast a disruption ritual so he can leave. There are some things about this that feel quite…wrong. Jak questions this. “If you bring the components here, I can show you how to do the ritual. The heart is the biggest challenge. A pauper not to be missed, perhaps? Or a child from the North Side. The other rarity is the limefire, conjured from a limefire lamp. 2 such lamps glow in the city: one in the altar to Sehanine, and the other is in the Vault of the Carta of Greymist (the crime syndicate).”
Catherine is suspicious and wonders if this ritual is, itself, another trap. A trap within a trap.
Nope. She remembers that this is a really inconvenient ritual to cast, especially because of the strange (evil) components, but also that, due to its power, can disrupt binding rituals from far away.